Welcome to socah.org


The S.O.C.A.H. is a loosely organized workgroup dedicated to the production of independent video games. Creators of The Raintime and other titles, we have also aided in the writing and distribution of games by Leaves Studio.


For each historical age, it's predominant means of technological reproduction is mirrored in the leading popular artform of the time. Analogous to how the nineteenth century expansion of industrialized printing techniques enabled the popularization of the literary novel, the motion picture was born from the early twentieth century's advancements in celluloid film techniques [...]

The mass procreation of digital technologies caused by the Information Age calls for a new popular artform. We believe the medium of the video game — albeit currently still in its adolescent stage — is ready to fulfill this role.

— excerpt from Manifesto of the S.O.C.A.H.


Please take a look at our published releases, or visit our news section. If you'd like to contact us, either with questions about or game or for collaboration inquiries, feel free to reach out to:





The easiest way to stay up to date with our projects, is to consult our itch.io profile. For press inquiries, please refer to our press section.


The following is a curated overview of press coverage featuring our releases:





Over the past years we have developed and published a number of video games, as well as two collections of game music. More recently, we have been occupied with writing for Leaves' apocalyptic Deluge series. Our developed games:




Music collections:




Releases by Leaves Studio:





Sam isn't exactly looking for a girlfriend. He's content playing video games in his room and hanging out with his loser buddies, Jake and Jonathan. Recently however, Sam has become entangled in a web of twisted thought patterns, causing violent theories about the opposite sex to occupy his mind. Follow Sam during his irreversible descent into the abyss.

Incel Syndrome is an interactive visual novel. The player is able to freely explore two timelines. The PRESENT, which documents Sam's current interactions and activities. And the PAST, a manifesto-style account of his life until the present day. At the end of the game both timelines converge in an unprecedented display of phantasmagoric apotheosis.






At first glance, William is a lazy college student. He spends his days sleeping in, skipping lectures, drinking with his friends and gathering up courage to talk to Jasmine, who's on the theater committee. But over the last few weeks, a mysterious restlessness has come over him. He's distanced himself from his friends, spends his time alone in his room and harbors thoughts that cannot bear the light of day.

Slowly, William is coming to the realization that the world he lives in is no more than an illusion. The city, the university, the artificial island upon which he lives, all are unnatural abominations against humanity, that need to be undone in order for history to take its due course. Delve into William's mind as his last links to reality slowly unravel.

The Raintime is a mildly interactive adventure game about the psyche of the undeveloped mind.





Devoid of all memory, a small pierrot awakens early one October morning, down by an abandoned railway line. Help him navigate his mysterious world, but beware, for the further he wanders from the rigid safety of the railroad, the more unsettling his surroundings become.

Railroad Tracks is a 2D exploration based adventure game about a lonely circus artist who has fallen into amnesia. The goal of the game is to recover his lost memories. As you venture through a surreal twilight world, certain events and areas bring back episodes of involuntary recollection that recall his unsettling past. And what are those ghosts that lurk around?





Asynchronous Revivalism is the original score for Railroad Tracks. It contains music and soundscapes that attempt to evoke the atmoshpere and mood of the game.





Negative Dialectics is a short EP that we released in 2016. It features a collection of experimental tonal studies that would form the basis for the soundtrack of Railroad Tracks. The cover shows art by Kazimir Malevich.






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